Future versions will include real-time color correction, real-time 3D scene files and A/B playback. It is different from most media players on the market in that it is able to maintain the aspect ratio of the source and it uses a completely hardware accelerated pipeline. The Jahshaka 2.0 release also includes JahPlayer 0.1.0, a professional grade media player capable of playing uncompressed video and image sequences at resolutions as high as 2K and 4K in real-time and featuring a robust set of image analysis tools and basic editorial functions. Under development since January 2000, the project has had more than 500,000 downloads to date. Hardware accelerated using OpenGL and built using cross-platform technology, the software runs equally well on Windows, Mac OSX and Linux. The ability to import scenes extends this functionality and we will start to deliver cool content to play with.ĭesktop for creating and managing projectsĭesigned for editors and other professionals involved in digital content creation, Jahshaka is a post production suite that will ultimately include modules for video and audio editing, compositing, animation, visual effects, graphics and paint. We have added a desktop module to manage your virtual worlds with and a player so you can easily preview your worlds before sharing them to the editor. Our fourth release contains some of the biggest features and most bug-fixes to date, along with a real workflow. It also marks the beginning of the transition to a fully database-based asset system. This releases adds an Asset Widget for adding and storing assets for use across multiple projects. We apologize for the inconvenience this may have caused. We will avoid wiping your database in future releases, but the changes made in this release were too big to allow for backwards compatibility. As a consequence of this we have to wipe your existing database for this version of jahshaka to work properly. We changed the schema of the database we used to store the assets and scenes, as well as changing the format of the scene data. We also made non-model assets exportable such as shaders, materials and textures. We now have a standard file extension and format for exchanging assets (.jaf files). This primary goal of the foundation of how we store and share models. We highly recommend updating to this release as soon as possible. This release fixes a critical bug that causes the app to crash upon loading certain scenes. Import/export has also seen some improvements you can export objects with lights and particles now. We've made improvements to the performance of the renderer leading to a much smoother VR experience. Player doesnt auto-open scenes when imported This release fixes a few flaws in the 0.7.1 releaseįixed bug in miner where it would always start automatically once a setting is changedĬhanged startup splash and icon for the playerįixed asset preview bugs for transparent items and animated materialsįixed crashing from adding physics to objects The miner now works properly on AMD cards This minor release contains the following major bugs fixes: There were also many numerous vr-related bug-fixes. Switching between the player and editor no longer causes the camera to freeze Multiple sky types for more immersive environmentsĪmbient Audio - set background audio for scenesĪnd, as usual, many bug-fixes, cleanups, better workflows and a much more powerful application Use hands in VR mode - grab and throw objects Physics - now fully integrated, enable collision detection and set physical properties on all objects Material Editor - create amazing materials with our new node based material builder Our new materials are now used in all scenes to allow for the dynamic creation of high quality environments. Welcome to the Jahshaka 0.80 release! A year in the making and rebuilt from the ground up with a powerful new node based materials system.
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